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Queen's University

HIST 241/3.0 Issues in History: Playing WW1: Computer Games and Memory

Course applicable to the following Majors / Medials/ Minors:    HIST (option)
Course Instructors: Dr Chris Kempshall - This email address is being protected from spambots. You need JavaScript enabled to view it. 
This course is available in:   Summer term at the BISC
Course Prerequisites / Exclusions:   PREREQUISITE: Level 2 or above.

First World War computer games have played a key role in shaping the modern memory of the war. Come and find out how, why, and where they may be heading next.

  DR CHRIS KEMPSHALL, COURSE INSTRUCTOR, BISC 

Course Highlights:

Explore topics such as the Race and Nationality, Portrayals of Killing, and Games as Educational Tools.

Examine how the portrayal of the war has changed in computer games over time.

Look at the way developers and audiences interact with history and the ‘memory’ of the war.

Work individually and in groups to understand how computer games tell us things about the past and the present

2020 3

HIST 241/3.0 Issues in History: Playing WW1: Computer Games and Memory

HIST 241 will provide students with a good overview of some of the key trends within historical computer games. The course will be taught through a combination of lectures and seminar classes. Lectures are  primarily designed to give an overview of the issues and problems on a particular topic, and provide guidance for seminar discussion. Seminars will be used for debates and group/sub-group discussion of primary sources and historiographical questions. They are intended to provide an interactive and participatory learning environment. Students are expected to do the set readings for each week, and to be prepared to contribute to the seminar discussion. The general approach to classes is informal, and discussion is viewed as an essential part of learning.

Learning Outcomes

Students are expected to acquire a good understanding of how topics such as the portrayal of race and nationality, national memory, and audience expectations have influenced game design. As the course is built upon the examination of a wide variety of computer games, students will develop their ability to critically analyse different media materials.

Experiential Learning Opportunities

Potential VELOs for this course include online tours of the Trench Exhibit National World War One Museum in the United States to examine how they use technology to portray the war. Also online ‘visits’ to the Vimy Ridge Memorial in France to see how the memory of Canada’s role in the war is portrayed both in stone and in virtual reality.

Bader International Study Centre
Herstmonceux Castle
Hailsham, East Sussex
United Kingdom, BN27 1RN
Phone: +44 1323 834444
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Undergraduate Admission and Recruitment
Gordon Hall, 74 Union Street
Queen's University, Kingston, Ontario
Canada, K7L 3N6
Phone: (613) 533-2218
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