ASCX 200 Dean's Changemaker Challenge: Collaborative Problem Solving Units: 3.00
This course is part of the Dean's Changemaker Challenge. It is dedicated to preparing students to identify -a real- world problem and to implement their solution to a problem. Successful completion of this course will provide access to ASCX 300 where students will have the opportunity to execute on the real-world implementation of their solution.
Learning Hours: 120 (36 Seminar, 24 Group Learning, 24 Online Activity, 36 Private Study)
Requirements: Prerequisite Level 2 or above and registration in an Arts and Science Degree Plan.
Exclusion ENIN 200/3.0.
Offering Faculty: Faculty of Arts and Science
Course Learning Outcomes:
- Apply new approaches to solving business and social problems.
- Demonstrate active listening skills in order to articulate effective communication, consider perspectives on diverse issues and improve the relevance and efficacy of proposed solutions.
- Design, develop and pitch a Minimum Viable Product that can be presented to key stakeholders.
- Differentiate between various approaches to corporate and social innovation, including public sector and social service innovation.
- Gather, organize, and summarize information necessary to reframe a design problem as an entrepreneurial opportunity.